RealmsBound

About RealmsBound

In early 2025, Mythmakers and Ed Greenwood, the creator of the Forgotten Realms, forged a creative partnership to help usher in a new era of storytelling within the world he first imagined. United by a shared passion for deep lore, evocative worldbuilding, and accessible adventure design, this collaboration forms the foundation of the RealmsBound project.

Together, Mythmakers and Ed Greenwood are working to expand the legacy of the Realms, honoring its roots while exploring new corners of Faerûn through regional guides and supplements.

The Legend

Ed Greenwood

Ed Greenwood

Creator of the Forgotten Realms

Ed Greenwood is a Canadian writer, game designer, voice actor, and librarian best known for creating The Forgotten Realms® fantasy world, starting at age six; he still works on the Realms every day, more than fifty years later, but over those years has created or co-created dozens of other settings, such as Stormtalons and Mornmist, and contributed to the fantasy settings of others, including Oz and Middle Earth.

Ed's 400-plus books have sold sold over 40 million copies worldwide and been translated into over 40 languages. Ed was elected to the Academy of Adventure Gaming Art & Design Hall of Fame in 2003, and has won multiple ENNIE, Origins, and other awards. He has judged the World Fantasy Awards and the Sunburst Awards, hosted radio shows, acted onstage, explored caves, jousted, and been Santa Claus-but not all on the same day. He is likely the only Canadian to have scripted comic books for multiple companies and appeared as himself in the pages of comic books published by several imprints.

He shares a house in the Ontario countryside with over 300,000 books. Ed is on Patreon as "Ed Greenwood" and is @TheEdVerse on Twitter; hang out with Ed and fellow Realms fans at Greenwood's Grotto on Discord.

The Mythmakers

Eric

Eric Menge

Creative Director

Eric Menge is an author, editor, game-designer, and intermittent attorney. He brings 25 years of game design experience to the project and has written numerous D&D adventures, articles, and products set in the Forgotten Realms. He's the co-author of Menzoberranzan: City of Intrigue with Brian James and the Moonshae Isles Regional Guide with Shawn Merwin and Robert Alaniz. Supporting convention play, he was the Story Architect for the Rising Shadows storyline set in the fabled Moonshae Isles for the Adventurers League, and he's currently the lead designer for Old Ferrond region in Legends of Greyhawk. His favorite home campaign so far was set in the Delimbiyr Vale, and he believes that Secomber is an incredible home base for adventure.

Diana

Diane Hazlett

Senior Editor

Diane has been playing Dungeons & Dragons since her dad first introduced her to his home game in 1998, and began writing adventures in 2002 when she collaborated with Eric Menge on Summer's Passing, her first Living Greyhawk adventure. She's been collaborating and editing adventures ever since!

Savannah

Savannah Houston-McIntyre

Senior Designer

Savannah Houston-McIntyre is a Canadian writer, editor, and narrative designer with over seven years of experience in game design and more than sixteen years writing fantasy in the indie comics scene. She previously served as Lead Designer for the final two seasons of the Moonshae Isles Adventurers League campaign, the 'Malefic Delusions' and 'Promise of Blossoms' storylines, helping shape the Forgotten Realms through organized play. In addition to her work on RealmsBound, Savannah is currently the Creative Director for Baldman Games' Legends of Greyhawk storylines and Lead Designer for the City of Greyhawk adventures. She is dedicated to creating stories that welcome new players while offering rich rewards for longtime fans.

Lori

Lori Krell

Lead Artist

Since the late 1980s, Lori has drawn characters and maps for her table of friends. That love of adventure has led to painting as a freelancer for friends, charities, various projects, and fantasy publications. For many years, she also worked in technical writing for hi tech, leading to skills in template design, book layout, and project management. Bringing this love of art and publication development together, she brings a wealth of experiences and ideas as an Art Director, designer, and artist focused in cartography, prop design, and character art.

Other Sages

Ashley Warren
Ashley Warren is an award-winning writer and narrative designer who has developed, produced, and co-authored numerous bestselling titles for Dungeons & Dragons including the Uncaged Anthology series, Icewind Dale: Rime of the Frostmaiden, Heckna!, and Legendlore.
Ayanna Jones
Ayanna Jones is a native New Yorker transplanted to the south. She has been playing and running D&D since 2018. She has written five published adventures which can be found on the DMs Guild : "A Snip Here, a Stitch There" co-authored with Noah Grant as a part of "Little Feet, Cold Nights" co-authored with Cedric Jones for GaryCon XIII, "Hearts Amiss" and "The Wilderness Calls", Moonshaes adventures for Baldman Games, and "Amber Reclamation" for D&D Adventures League. She lives with her two baby adults, her Mama Bear and three chaos critters aka cats. One day, if she is lucky she hopes to meet a forest gnome who will tell her dad jokes and introduce her to all the wildlings that live in the woods.
Brian R James
Brian R. James is a software executive and game designer, highly regarded for his deep knowledge of the Forgotten Realms campaign setting and its extensive history. Brian is recently engaged and has rebuffed repeated offers from Volo to officiate the wedding.
Emily Fiegenschuh
From a young age, Emily Fiegenschuh has been bringing fantasy worlds to life with her pencil. A graduate of Ringling College of Art and Design, Emily has illustrated for clients including Wizards of the Coast, Paizo Inc., Cricket Magazine, Inhabit Media, IMPACT Books and Llewellyn Worldwide, and her artwork has appeared in Spectrum:The Best in Contemporary Fantastic Art. Emily's freelance career began with illustrations for the 3.5 Edition Dungeons & Dragons Monster Manual II, which kicked off a decade of illustrating for Wizards of the Coast on products ranging from D&D rulebooks to the "Practical Guide" series of books for kids. Emily is the author and illustrator of The Explorer's Guide to Drawing Fantasy Creatures. Recently she has worked with publisher Llewellyn Worldwide on several faerie-themed projects, including a tarot card deck to be published in 2026.
Erik Scott de Bie
Erik Scott de Bie is a speculative fiction author and game designer. He has published over twenty novels and many short stories, including fiction in the storied Forgotten Realms, Golarion, Iron Kingdoms, and his World of Ruin epic fantasy setting. He is currently publishing in the multimedia Justice/Vengeance universe, a modern take on superheroes dealing with their powers, public scrutiny, and trauma. In his work as a game designer and editor, he has contributed to products from such companies as Wizards of the Coast, Paizo, Petersen Games, Privateer Press, and was the lead creative consultant on Red Aegis from Vorpal Games. He lives in Seattle with his wife, cats, chickens, and dog. Check out his website: erikscottdebie.com
Fiona Plunkett
Fiona is a "mostly sane" photographer, editor, researcher, writer, historian, layout artist, creator of cryptids, and do-er of things. Born in England and transplanted to Canada's capital region by her Canadian parents, she now resides in the small town of South Mountain, Ontario. She has a university degree in History, and a college diploma in Interactive Media Management. In her spare time, she plays the bagpipes, tenor drum, and bass drum for the Kemptville Legion, Branch 212, Pipes & Drums, carves soapstone, talks to cats, communes with nature in her backyard freelance (certified by the Canadian Wildlife Federation), and terrorizes local children on Hallowe'en as The Witch of South Mountain. She is also one of the only people who can honestly say they've edited Ed Greenwood. This is probably her biggest accomplishment.
Geoff Gander
Geoff Gander is an author and game designer who masquerades as a government worker during the day. He has written numerous roleplaying sourcebooks and adventures for a variety of systems (5E, TinyD6, and Call of Cthulhu to name a few) over the past 15 years, as well as short fiction in the horror, science fiction, and dark fantasy genres. He wrote "Hardboiled", a noir detective game, as well as the spooky/cozy "Woods over Yonder" with Rick Hershey. Geoff was also a freelance developer for Kids in the Attic's "Sleepy Hollow" folk horror RPG, and is currently working with them on their forthcoming "Folklore Americana" game. Always eager to explore new worlds, Geoff is enthusiastically riding with the Mythmakers to delve deeper into Faerun.
Jess Ross
Jess (they/them) is an editor, writer, occasional streamer, and recovering procrastinator. They’ve worked on over two dozen TRPG titles, including Journeys through the Radiant Citadel, Uncaged Volume I, Van Richten's Guide to Ravenloft, and they’ve also written for TRPGs like Scarred Lands and Starfinder. Keep up with everything Jess gets up to on their website writejess.com.
J.E. Thetford
Jeff Thetford has been a gamer since 1978. From that introduction to this little game, it turned into a life long obsession with fantasy. Jeff has written several cocktail books (Adventurer's Guides) and one food guide for the Forgotten Realms Fantasy Setting. Jeff has been friends with Ed Greenwood since 1999 and has a podcast- Mages and Sages Podcast- that he and Ed do together with various guests including artists, game designers, writers and an actor or two.
Jose Ortiz
Jose Ortiz is a freelance artist, sculptor, prop/puppet-maker, and gamewriter. As a professional visual artist for over 20 years, he's created art for The Shakespeare Theatre Company, Gaijin Entertainment, Iron Crown Enterprises, Ghostfire Gaming, various independent game companies, and book publishers. In the early 2000s, after many years of crafting stories set in the Forgotten Realms for his home campaign, he had the opportunity to write an adventure for Wizards of the Coast's Living Greyhawk shared-world campaign. This dominoed into writing more adventures, contributing to the Geoff regional Gazetteer, and eventually taking on the role of a Living Greyhawk regional administrator, where he was the story architect, writer wrangler, and continuity cop for over 2 years. Now, with Realmsbound, he's excited to revisit his 'default' D&D setting as both a writer and an artist.
Kelli Fitzpatrick
Kelli Fitzpatrick is a science fiction writer, gamewriter, tie-in writer, and teacher. She authored the 2025 novel Captain Marvel: Carol Danvers Declassified from BenBella and writes for the Star Trek Adventures tabletop role-playing game from Modiphius. Her Star Trek story "The Sunwalkers" won the 2016 Strange New Worlds contest and is published by Simon and Schuster. Her short fiction is published by Baen Books, Flash Fiction Online, Silverado Press, Crazy 8 Press, and more. She works at Iowa State University advising students and teaching courses on Game Writing, Character Creation, and other writerly subjects. Find her at KelliFitzpatrick.com and on Bluesky at @KelliFitzWrites.
Steven E. Schend
Born in Wisconsin in 1967, Steven Schend fell into fantastical worlds quite quickly. Steven worked at TSR, Inc. and Wizards of the Coast from 1990 to 2000, beginning as an editor eventually became a designer, developer, and assistant brand manager. His editorial and design work includes the D&D®Cyclopedia, many works in the FORGOTTEN REALMS® setting, and additional works across the MARVEL SUPER-HEROES® RPG and multiple worlds in the ALTERNITY® game system. Since 2000, Steven has worked as a teacher, librarian, and full-time Dad while continuing to write and edit for a wide variety of game and educational publishers. He has contributed to and published more than 60 game products, 50+ magazine articles, two novels, and nine short stories.
Thomas M. Costa
Thomas M. Costa was 7 years old when his older brother introduced him to AD&D when no one wanted to play the cleric. He was hooked. A decade later, from 1997 through 2007, Thomas was a regular contributor and game designer for Dungeons & Dragons products, with credits that include Demihuman Deities (1998), Races of Faerûn (2003), Dragons of Faerûn (2006), Grand History of the Realms (2007), and dozens of other game products, Dragon Magazine articles, and WotC website articles, as well as several fan-created Forgotten Realms products. More recently, Thomas published the Best Electrum selling Forgotten Characters of the Realms and with Eric L. Boyd and George Krashos published the Best Silver selling The Uthgardt: The Barbarian Tribes of the Savage North on DM’s Guild. During the day, Thomas does his best to help improve government operations and accountability.